
Chorus Cont’d - Phase - (0 to 90 degrees): Imparts an LFO phase dierence
between the left and the right stereo channel. This can considerably increase
the width of the output signal’s stereo base.
Return – Adjusts the chorus return level.
Flanger - Depth - The amount of LFO modulation. Higher values cause the
flanging eect to sweep over a wider range.
Speed - The LFO speed. To synchronize the speed to your host or Master
Editor tempo, click on the Speed parameter’s unit display and choose a note
length value from the drop- down list.
Phase - (0 to 90 degrees): Imparts an LFO phase dierence between the left
and the right stereo channel. This can considerably increase the width of the
output signal’s stereo base.
Color - Adjusts the delay line’s range of operation and, consequently, the
color of the flanging eect. Small values result in short modulated delay
times, making the Flanger sound more like a phaser.
Feedb. - Feeds a certain amount of the delayed signal back into the
module’s input, thereby creating a more pronounced eect.
Return – Adjusts the Flanger return level.
Delay - Time - The delay time in milliseconds. To synchronize the time to
your host or Master Editor tempo, click on the Speed parameter’s unit
display and choose a note length value from the drop-down list.
Damping - Attenuates high frequencies in the delayed signal. Turning this
control clockwise will increase the damping eect. If you have set a
feedback level, the signal will gradually lose more high frequency content
with each repetition.
Pan - Setting a value higher than 0 creates a panning eect, which alternates
echoes between the left and the right side of the stereo panorama – this is
aectionately called a ping-pong delay. Higher values will result in wider
panning; at 100, signals alternate between the far left and far right channel.
Feedb. - Controls the amount of the output signal that’s being fed back into
the input of the delay line, thereby creating a series of echoes that gradually
fade into silence.
Return - Adjusts the delay return level.
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